ARCANUM WISP
All games
The old gods have fallen on hard times. Now they lend. And someone has to collect.
Fallen old gods run an underground lending business. When a bargain goes unpaid, you're sent in to collect — by diving into the mind of the person who owes.
Each run is a dive through a debtor's memories, room by room, until you reach the one they're guarding. There you make the call: collect what's owed, or show mercy. And the more you lean on a god's power to get there, the more of you it takes.
Each debtor's mind is a new place to fight through.
Fast combat: dodge, combo, heavy strikes and a leaping pounce.
The god whose power you wear settles deeper into your head the more you use it, and your moves start to change.
Every run ends with a choice, and the ledger remembers what you decided.
Get news about Skinwalker's Debt as it takes shape.